Currently working on a personally directed, written, and animated short to wrap up my Bachelor's of the Fine Arts at USF. Set in the distant future, where biological life has been outlived by artificial intelligence. Here are some pictures and videos to document my progress with this project.
Bio-Digital has started production!
Test render with Arnold for The Engineer, modeled and rigged in Maya, textured in Adobe Substance Painter
Walk cycle test for The Protagonist, Modeled and rigged in Maya, textured in Adobe Substance Painter
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